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Omnathious Deninard
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799
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Posted - 2013.04.08 14:24:00 -
[1] - Quote
first, don't forget to make these sticky Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
Extrinsic Operations
799
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Posted - 2013.04.08 14:55:00 -
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So the Dominix can now shell out 600DPS out to 139km with 2 omnidirectional tracking links, 2 DDAs, 1 large sentry damage augmenter and 5 Bouncer IIs.
Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.08 15:22:00 -
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Jonas Sukarala wrote:Omnathious Deninard wrote:So the Dominix can now shell out 600DPS out to 139km with 2 omnidirectional tracking links, 2 DDAs, 1 large sentry damage augmenter and 5 Bouncer IIs.
Its a bit odd it needs so many drone mods to do what guns can do without it i would suggest a buff to lock range and reduce the number of turrets. That is about the standard number of damage and tracking mods for a gunship, why would drones be any different? Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.08 16:11:00 -
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CCP Rise wrote:After the first wave of feedback, we are already talking about ways to make this line look a little stronger. We tend to agree that there's room for some more strength, especially in the case of the Hyperion. We'll keep you updated. The Dominix needs a role bonus of +100% increase to Drone Control Range, it seriously lacks control range for most sentries even without the use of Omnidirectional Tacking Units. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.08 16:48:00 -
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CCP Rise wrote:Quote:What should the Hyperion be used for? The only thing the hyp ever seemed to do very well, was brawl at close range using a decent dual rep(or sometimes tripple rep) tank. It did it solo SOMETIMES, but usually the lack of utility high and lack of projection/application bonus made that difficult, so more often it was used in small gangs as a heavy brawler that would be supported by some other ships providing extra tackle so that it could focus on tank and gank. I think it was used at least as often for a shield tanked version that just focused on putting out damage, again with some support to provide supplemental tackle. Moving the slot layout this way would hopefully reinforce performance around its bonus for armor repping. It would likely have to run 2 injectors, as it did before, and give up a piece of tackle. Since its primary purpose was not to tackle, but to absorb damage and dish it out, the low seemed more useful. We are talking (as we have been for a couple weeks) about finding a way to allow the solo pilot (since this version should be better for anyone with support) to have the same access to tackle that it had before, without giving up the increased tank. As I said in the OP, we are in a tough spot with the active armor bonuses. We don't want to throw them out, they are fun to play when they work, and we have hopes that we will continue to bring them into viability with other changes. That said, in the mean time we don't want to overcorrect for their current position in the meta. Active rep bonuses should be cap reduction as well as rep amount. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.08 17:00:00 -
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Roime wrote:Fredric Wolf wrote:I like the changes to the Mega and the Domi. I really hope the Domi changes transfer over to the Ishtar. Hell no, do you realize that Domi lost 50% of it's dps, and got nothing in exchange? how did it lose 50% when it lost a 25% damage bonus? Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.08 17:06:00 -
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Akturous wrote:Omnathious Deninard wrote:Roime wrote:Fredric Wolf wrote:I like the changes to the Mega and the Domi. I really hope the Domi changes transfer over to the Ishtar. Hell no, do you realize that Domi lost 50% of it's dps, and got nothing in exchange? how did it lose 50% when it lost a 25% damage bonus? Because you could get half your damage from drones, half from guns. It still had 6 turret hard points ergo only a 25% drop in damage Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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806
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Posted - 2013.04.08 17:14:00 -
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CCP Rise wrote:We hear you guys about the Hyp - I think we're going to have a day to let the feedback keep settling and give us some time to talk it over and we'll give you an update tomorrow.
There's some good suggestions in here, but its not a simple problem so I don't want us committed to anything too quickly.
Thanks for the feedback No more updates today or no more for the hyp today? Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.08 17:21:00 -
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Liang Nuren wrote:CCP Rise wrote: Dominix:
Gallente Battleship Skill Bonuses: +10% Drone Damage and Drone hitpoints +10% Drone optimal range and Drone tracking speed (replaces large hybrid turret damage)
Slot layout: 6H, 5M, 7L; 6 turrets , 0 launchers Fittings: 9000 PWG, 600 CPU Defense (shields / armor / hull) : 7200(+1731) / 8000(+1789) / 8500(+1859) Capacitor (amount / recharge rate / cap per second) : 6000(+1000) / 1087s / 5.51 Mobility (max velocity / agility / mass / align time): 109 / .1254 / 100250000(+3150000) / 16.88s Drones (bandwidth / bay): 125 / 375 Targeting (max targeting range / Scan Resolution / Max Locked targets): 70km / 90 / 7 Sensor strength: 22 Magnetometric Sensor Strength Signature radius: 465(+45)
What... no. Just, no. -Liang It would be quite viable if it gets a role bonus to drone control range. If it doesn't then it will be total crap. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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806
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Posted - 2013.04.08 17:23:00 -
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Roime wrote:Omnathious Deninard wrote: how did it lose 50% when it lost a 25% damage bonus?
Because nobody will fit non-bonused large hybrids on it. that is there choice, the fittings are still setup for hybrids, without the bonus to hybrid damage it gives it the options for anything in the high slots and not having half the ships bonuses unused by using neuts, RR, or a different turret. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |
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Omnathious Deninard
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814
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Posted - 2013.04.08 21:50:00 -
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Odyssey Dominix, Test wrote:
6x 350mm Railgun II (Spike L) (116000m Optimum Range)
X-Large Ancillary Shield Booster (Navy Cap Booster 400) EM Ward Field II 2x Adaptive Invulnerability Field II 100MN Afterburner II
3x Drone Damage Amplifier II 2x Tracking Enhancer II (Post Nerf Stats) Damage Control II Co-Processor II
Large Anti-Thermal Screen Reinforcer I Large Hybrid Collision Accelerator I Large Core Defense Field Extender I
5x Warden II (112500m Optimum Range)
730 DPS out to about 110km This Ships lacks drone control range, it needs another 60K to be useful, that is this ships only down fall. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.08 22:39:00 -
[12] - Quote
edit: not enough sleep yet, im a DA with this post. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.08 22:45:00 -
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CCP Rise wrote:Ah yes, the Armageddon vs Dominix.
I think the drone bay thing is kind of odd. Up the ship line you have Amarr with more bay, less bandwidth and Gallente vice versa, but at the BS scale you really can't give a drone ship less than max bandwidth, and you don't gain much from having more bay than the dominix already does. I didn't want to lower the dominix bay, so we just set the armageddon equal.
Unless the Domninx get something it will be unused as a drone ship as the geddon out performs it. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.09 00:22:00 -
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Akirei Scytale wrote:Gabriel Karade wrote:Hi Rise, Got an even simpler solution for you, for the Megathron, really very very simple but first the numbersGǪ IGÇÖm going to use my stock Ion II setup as a basis (I always use 3% ROF/Large Hybrid damage on my setups)  Stock Ion II setup with two Mag stabs: 913.2 gun dps + 316.8 drones = 1230 totalChange to 7.5% ROF, still switching -1 L/+1 M, still losing -25m3 drone bandwidthResult Stock Ion II setup with one Mag stab: 978 gun dps + 253.4 drones = 1231 total Megathron saved, Threadnought averted *bows* You forgot the part where it doesnt need a mid and remains a flimsy battleship. It will be a great ship now in both armor fleets and shield fleets, that extra mid did wonders for its versatility. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.09 00:39:00 -
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Maximus Andendare wrote: Dominix is losing 1/2 of its dps. False, it loses 25% and that is it, the choice to not fit turrets is on you. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.09 01:12:00 -
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Mariner6 wrote:Omnathious Deninard wrote:Maximus Andendare wrote: Dominix is losing 1/2 of its dps. False, it loses 25% and that is it, the choice to not fit turrets is on you. Its more than that due to heat. And even if its not, 25% is pretty big considering what you have left are slow and destructible. Heat is balanced within the module and not around the ships, and nor are the ships balanced around using heat as it is a last ditch thing and not to be use for the full combat operation. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.09 01:22:00 -
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Maximus Andendare wrote:Omnathious Deninard wrote:Maximus Andendare wrote: Dominix is losing 1/2 of its dps. False, it loses 25% and that is it, the choice to not fit turrets is on you. I'm not really sure what Dominix you fly, but a fairly typically fit Dominix, just playing with EFT, gives me 655 dps from Ions (with Void) or 587 dps with CNAM and 554 from Sentries or 584 from Heavies. In either case, 655/587 > 584, which--magically--amounts to HALF. In case you're wondering: Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L 100MN Afterburner II Cap Recharger II Omnidirectional Tracking Link II Omnidirectional Tracking Link II Warp Disruptor II Damage Control II 1600mm Reinforced Steel Plates II 1600mm Reinforced Steel Plates II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Drone Damage Amplifier II Magnetic Field Stabilizer II Large Anti-Explosive Pump I Large Trimark Armor Pump I Large Trimark Armor Pump I Dps (Ogre IIs) with CNAM: 1171 and Void: 1239. - - - And if you're going to ask: the damage numbers with 2x DDAs: 1234, 2x MFS: 1258, 1 MFS 1 DDA: 1239[/i]. So if anything, the Domi does MORE damage with its blasters than it does with the drones--FAR more than the 25% number you mentioned and that's not even considering overheated or using Neutrons. tl;dr The point: the Domi is losing [i]far more than 25% of its damage by losing its hybrid bonus, and its not being compensated for it. This exact fit run on both the old Dominix and the New Dominix Old Dominix 1171 DPS New Dominix 1053 DPS
And just for good measure Old with Heat 1259 DPS New Dominix with head 1124 DPS Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.09 01:34:00 -
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Mariner6 wrote:Omnathious Deninard wrote:Mariner6 wrote:Omnathious Deninard wrote:Maximus Andendare wrote: Dominix is losing 1/2 of its dps. False, it loses 25% and that is it, the choice to not fit turrets is on you. Its more than that due to heat. And even if its not, 25% is pretty big considering what you have left are slow and destructible. Heat is balanced within the module and not around the ships, and nor are the ships balanced around using heat as it is a last ditch thing and not to be use for the full combat operation. Heat is not a last ditch thing. It is the single most powerful addition to the fight and should always be used as much as you can all the time. And overheating bonused guns is a big deal because it can often be the difference between winning and losing. Particularly when you drones have been smart bombed or blapped. Yes you can still overheat your unbonused guns but it is not going to push you over that edge particularly against the extra bit of enemy logi. It is a big deal and one of the reasons why the Vexor is such an awesome boat. It simply would not be the same without its bonus guns blasting away, heated. There is simply no equivalent for pure drone damage. NONE. Now if you could overheat your drones....well that would change my tune. So when you have lost your drones is the perfect time to over heat huh? That sounds like you are loosing and need a wild card to try to pull out a win, a last ditch effort to make it or break it.
And BTW With regards to the Dominix fit presented above Old Dominix turrets with out heat 586 DPS New Dominix turrets with out heat 469 DPS
Old Dominix turrets with heat 674 DPS New Dominix turrets with heat 539 DPS
That breaks down to a 25% reduction (539*1.25=673.75) (647/1.25=539.2) Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.09 01:47:00 -
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Mariner6 wrote:Omnathious Deninard wrote: That breaks down to a 25% reduction (539*1.25=673.75) (647/1.25=539.2)
Yep, your right. I stand corrected. I'd still have to go with the Geddon I think. I mean, that fit seems pretty weak, try ABing into the target to apply dps with no scram or web? Can't really see using that set up though I know that's not your point, and your are correct. And normally when using guns and the kind of tank you have there you use electrons which are further limited by range/fitting issues. don't get me wrong in the drone ship vs drone ship the geddon wins, this is the same problem the algos had with the dagroon Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.09 02:51:00 -
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My last post before bed Hyperion will be ok when armor tanking get fixed (and rep bonuses reduce cap also) Megathron looks good IMO Dominix needs some help, targeting range too short to use the ship to its fullest extend, needs +15km targeting range and needs +100% drone control range as a Role Bonus Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |
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Omnathious Deninard
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Posted - 2013.04.09 11:53:00 -
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Sinzor Aumer wrote:CCP Rise wrote:Hi again Gallente friends!
We've just had a meeting with the balance team to weigh all your feedback and go over our options for this ship line. We have come up with some new solutions which I think you will be happy about.
Look for an update with the new versions in the next day or two, we are going to spend some time tuning them so that we are less likely to have to make even more changes afterwards.
Thanks again for the input! You better bring back my versatile Dominix, or I'll hit your jaw right through the monitor. Seriously, sentry drones are too strong compared to other drone types. No need to emphasize their strength even futher. It is just as versatile now as it was before, the tracking will help with heavy drones now too. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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823
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Posted - 2013.04.09 12:00:00 -
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The Bazzalisk wrote:CCP Rise wrote:Think about how a ship with 50% bonus to rate of fire would shoot twice as often, doing double damage. That would be the same as a 100% turret damage bonus). The result is that more of your damage can capitalize on the tracking bonus, at a small penalty to cap need. I hate to break it to you but a 50% rate of fire bonus does not mean you are shooting twice as fast, you will be shooting 1.5x as fast. So you saying that a rate of fire bonus is superior to a damage bonus is incorrect because rate of fire bonus will suck more cap. If your rate of fire is 10 and you reduce that by 50% what does that become?? A rate of fire of 5 Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.09 12:30:00 -
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CCP Rise wrote:Look for an update with the new versions in the next day or two, we are going to spend some time tuning them so that we are less likely to have to make even more changes afterwards.
So what you are telling us is that we will have to wade through another 30 pages before we get new stats to plug in? Better get my boots on. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.09 12:32:00 -
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Sinzor Aumer wrote:Dez Affinity wrote:Domis have 3 sets of sentries. Slowcats have innumerably more. Domis move. Slowcats do not. Domis have a tenth of the EHP and don't do as well repping each other.
Let me teach you about sentry drones in fleet pvp. Then stop moving your Domi and dont forget to scoop them drones before you warp. EHP and reps are irrelevant. Now please, gosu, explain how can I use heavy drones for... well at least for something? With the buff to optimal and tracking heavy drones become even better vs. cruisers and battle cruisers when they get in close. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.09 13:03:00 -
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Bouh Revetoile wrote:sYnc Vir wrote:Can someone point to the Gal ship that's useful in fleets?
With these changes there's even less chance of megas been welcomed alongside abaddons. A mega without 2 maga stabs is useless. To do that now you have to use 1 plate, which seems to give it an even worse tank then it currently has.
Was a useable fleet Gal BS really out of the question? Look at the Hyperion and Dominix. One thing I have always liked about Gallente ships is that they can fit into both armor and shield fleets fairly well, with the additional mid slot to the Megathron it will be able to do that also. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.09 13:37:00 -
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YuuKnow wrote:Was their any plan to give each race an EWAR Bship like the scorpion? The EWAR of the Caldari Bships (Scop) is pretty much instan pawned in fleet fights as its paper-thin and always primary-ed. Perhaps it would be better for each race to have a partial EWAR bship (but not be completely bonused toward only EWAR).
For example. give the mega or hyperion a mild sensor damp or warp scrambler bonus.
yk Eventually they said they might make new BS to add e-war BSes Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.09 13:57:00 -
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Sinzor Aumer wrote:Gary Goat wrote:Dominix: The Ugly The domi has always been a versatile boat and maybe the most versatile ship in the entire game. You never really knew how it was going to be fit until you engaged it which was its saving grace really, it also had great adaptability in the ever changing meta of eve online. The geddon has now taken away its role as a neuting drone boat (one of its best roles for small gangs) and the loss of the hybrid bonus has killed it in PVE and large fleets (although it was never very good in fleets anyway). The new domi looks like a bigger myrmidon without the tanking bonus which makes the myrmidon good. Maybe it should be the ship with that rep bonus instead of the hyp? Yes I miss that versatility and I want it back badly. The versatility is not gone. Quit being narrow minded. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.09 17:51:00 -
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Kyo Avanta wrote:Askulf Joringer wrote:
If dropping a gun bonus for another drone bonus is considered "Exciting" by ccp, I can only imagine how boring their "boring" is...
Player: "Uh but what about using blasters as a close range brawler??" CCP: "Nope!" When did it lose this option? Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.09 18:01:00 -
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Marxzo Andoun wrote:Omnathious Deninard wrote:Kyo Avanta wrote:Askulf Joringer wrote:
If dropping a gun bonus for another drone bonus is considered "Exciting" by ccp, I can only imagine how boring their "boring" is...
Player: "Uh but what about using blasters as a close range brawler??" CCP: "Nope!" When did it lose this option? Ok I've seen this too much. Yes, you can ignore any ship's bonus and get it to perform inadequately in other roles you try to shoehorn it into. Can we move on now? The ships bonus was not +1 turret hard point per level, the total affected damage loss is around 150dps with blasters. quit whining that this ship is useless and pull your head out of where the sun doesn't shine, the functionality of the ships has not gone down at all, the only change is that sentry and heavy drones will be able to hit better with out the need to plug in 2 omnidirectional tracking links. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.09 21:32:00 -
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Ranger 1 wrote: I've probably missed it, but what will the range of the Garde II be with the proposed Domi?
Ignoring that total crap fit, the base range of sentries is as follows Garde II 45K Bouncer II 90K Curator II 78.75K Warden II 112.5K
Garde II are the only ones that can be used at range without the need for multiple DLAs Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |
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Omnathious Deninard
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Posted - 2013.04.09 21:45:00 -
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Ranger 1 wrote:Omnathious Deninard wrote:Ranger 1 wrote: I've probably missed it, but what will the range of the Garde II be with the proposed Domi?
Ignoring that total crap fit, the base range of sentries is as follows Garde II 45K Bouncer II 90K Curator II 78.75K Warden II 112.5K Garde II are the only ones that can be used at range without the need for multiple DLAs Ahh, thanks (I'm at work right now). So assuming max EW drone skill... 0 DLA's needed for Garde II's. 1 DLA for Curators 2 DLA for Bouncers 3 DLA for Wardens Correct, it would be nice to see a role bonus on the ship for drone control range. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.09 23:08:00 -
[32] - Quote
Truth be told the biggest problem with the Dominix, is the Armageddon. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.09 23:16:00 -
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Arazel Chainfire wrote:Omnathious Deninard wrote:Truth be told the biggest problem with the Dominix, is the Armageddon. No, the biggest problem with the domi is the drones... -Arazel That applies to all drone ships, not just the Dominix. In reference to this thread and the BS drone role, the Armageddon completely wipes the table with the Dominix. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.09 23:54:00 -
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ShahFluffers wrote:smoking gun81 wrote:ShahFluffers wrote: - When using sentries you aren't moving (unless you are willing to lose your sentries). The extra mobility that the Domi has over the Geddon is lost.
This is your choice you are not in siege or triage you do not have a bridge open and i'm guna go as far to say you don't have a cyno open either nothing that gives you -100% to speed I an getting tired of this " you aren't moving " crap because of sentries. ... ... the biggest problem with the domi is the afore mentioned statement of you aren't moving and that is down to the pilots having an averse attachment to their drones. Maybe that's because you can't stockpile drones in your dronebay like you can ammo in your cargohold. If you lose 5 heavy/sentry drones in a Dominix... it hurts. You only have enough drone space for 2 extra sets of heavy/sentry drones... but realistically you only carry 1 extra set because you need light and utility drones "just in case." Consciously losing drones left and right as a tactic is not what I consider very smart (nor cheap). I might be asking for a bit much here, but 1k drone bay for the Dominix would leave plenty of utility and offensive room for drones. I guess I kind of think of drone ships like a tool box, but right now you can only fit 3 screwdrivers in the whole thing. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.10 09:01:00 -
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CCP Rise with regards to the Dominix
Omnathious Deninard wrote:I will start this off with a little lore: Red Moon Rising Expansion December 2005 EW Drones, Logistic Drones, and Sentry Drones were introduced. Max drone control was 15, (+5 from Drones, +5 from Drone Interfacing, and +5 form the ship [Dominix] in this thread) Over the next few years T2 variations of drones were introduces for all drones, with the exception of EW drones and Fighter/Bombers Fast forward to December 2007, Trinity Expansion Drone Bandwidth was introduced and the max drone control for sub capital ships was reduced 5 drones per ship, skills and ships were modified to compensate for the loss of 10 drones, Drones +1 Drones/level Drone Interfacing +20% Drone Damage and Mining Yield/level Ship Bonuses +10% Drone Damage and HP/level
Now the modifications were effective in keeping the damage the same as before, but nothing else for example you were able to launch 15 medium armor maintaince drone II from the Dominix, @28 HP/drone and a cycle time of 5s you could rep 105HP/s. now you can only rep 35HP/s. This is due to the Drone Interfacing skill only boosting Drone Damage and not the total effectiveness of drones, the same if true for all non combat drones.
As for the ability to destroy drones, when 15 drones were able to be controlled by the Dominix, using hammerhead II, the total HP of all drones was (before resistances) 21225HP. The reduction of drone control did not take this into consideration either, the hull grants +10% HP/level, but that leaves the drones with a total HP of 10615.5HP, merely half of the amount of HP that could be fielded before.
Drone Interfacing should add +20%/level to the total effectiveness of drones, HP, Damage, Mining Yield, Web amount. The Hull bonus should do the same except 10%/level
This would give drone ships the versatility that they use to have before they were reduced down to 5 drones. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
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Posted - 2013.04.10 09:29:00 -
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CCP Rise wrote:New versions of Hyperion and Megathron posted in the OP - let me know what you guys think. Do you plan on actually making the Dominix a decent drone ship or do you prefer the one that is inferior to the Armageddon. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.10 09:31:00 -
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GallowsCalibrator wrote:Omnathious Deninard wrote:CCP Rise wrote:New versions of Hyperion and Megathron posted in the OP - let me know what you guys think. Do you plan on actually making the Dominix a decent drone ship or do you prefer the one that is inferior to the Armageddon. The new Dominix is going to be a pretty goddamn amazing drone ship, that range and tracking bonus is immensely powerful. It is overshadowed by the Armageddon, this is the same thing that happened when the Algos was made, the Dragoon was a better ship. Now they are fairly balanced. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.10 09:52:00 -
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Alticus C Bear wrote:Domi even got more grid  Didn't notice that part, but it could still use a control range bonus and some more drone bay. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.10 09:57:00 -
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CCP Rise, what is the point in the extra power grid if we have to give up turrets to use long range sentries? Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.10 10:01:00 -
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GallowsCalibrator wrote:Omnathious Deninard wrote:Alticus C Bear wrote:Domi even got more grid  Didn't notice that part, but it could still use a control range bonus and some more drone bay. Why hello there Drone Link Augmentor, how are you this fine morning (I guess an extra 50m drone bay for a touch more utility wouldn't go completely amiss, but I think a lot of people aren't realising just what an unpredictable terror the new domi is.) Well good bye 1k extra power grid, what did I need you for again? Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |
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Posted - 2013.04.10 10:06:00 -
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GallowsCalibrator wrote:Omnathious Deninard wrote:GallowsCalibrator wrote:Omnathious Deninard wrote:Alticus C Bear wrote:Domi even got more grid  Didn't notice that part, but it could still use a control range bonus and some more drone bay. Why hello there Drone Link Augmentor, how are you this fine morning (I guess an extra 50m drone bay for a touch more utility wouldn't go completely amiss, but I think a lot of people aren't realising just what an unpredictable terror the new domi is.) Well good bye 1k extra power grid, what did I need you for again? Where exactly does fitting a Drone Link Augmentor cost you 1k grid? Why is 1k extra power grid needed when you take a gun off to put a DLA on? Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.10 10:29:00 -
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GallowsCalibrator wrote:Omnathious Deninard wrote: Why is 1k extra power grid needed when you take a gun off to put a DLA on?
I'd love to see this fit in your head where you're going with long range guns and long range sentries at once without sacrifice (anyway, with just the sentries and three DDA's you're still pushing 700 ish DPS at 45k from napkin calculations with Gardes IIS, 550 ish at over 100km with Warden IIs). Curator II 1 DLA Bouncer II 2 DLAs Warden II 3 DLAs
That is quite a bit of sacrifice, being as to do this you have to use long range Railgun charges, which penalize tracking and do considerably less damage. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.10 10:44:00 -
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GallowsCalibrator wrote:Omnathious Deninard wrote:GallowsCalibrator wrote:Omnathious Deninard wrote: Why is 1k extra power grid needed when you take a gun off to put a DLA on?
I'd love to see this fit in your head where you're going with long range guns and long range sentries at once without sacrifice (anyway, with just the sentries and three DDA's you're still pushing 700 ish DPS at 45k from napkin calculations with Gardes IIS, 550 ish at over 100km with Warden IIs). Curator II 1 DLA Bouncer II 2 DLAs Warden II 3 DLAs That is quite a bit of sacrifice, being as to do this you have to use long range Railgun charges, which penalize tracking and do considerably less damage. Not sounding particularly bad to hit 550 @ 100 for 3 highs and drones (Although admittedly, Bouncers seem to be more of a sweet spot.) You've still got 3 - 4 utility highs Which brings me back to my original point, what did it need 1k extra power grid for? Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.10 11:00:00 -
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Dez Affinity wrote:
It needed the grid BEFORE these changes so it could fit a proper tank and 425s. or like a heavy capacitor booster.
It doesn't need the grid as much now because no one would ever fit rails on the sentry drone fleet ship.
Having said that it now means people can use neutrons and a proper tank. So yeah.
Before hand would have been great, depending on what you consider a proper tank, it still lacks powergrid for a neutron fit. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.10 11:23:00 -
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Tonto Auri wrote:CCP Rise wrote:After the first wave of feedback, we are already talking about ways to make this line look a little stronger. We tend to agree that there's room for some more strength, especially in the case of the Hyperion. We'll keep you updated. Aren't Dominix missing a slot? All other ships have 19, while Dominix only have 18. Chalk that up to someone's idea of "utility drones" Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.10 11:32:00 -
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Tonto Auri wrote:Omnathious Deninard wrote:CCP Rise wrote:After the first wave of feedback, we are already talking about ways to make this line look a little stronger. We tend to agree that there's room for some more strength, especially in the case of the Hyperion. We'll keep you updated. The Dominix needs a role bonus of +100% increase to Drone Control Range, it seriously lacks control range for most sentries even without the use of Omnidirectional Tacking Units. May be not +100%, +50% would probably cut it for most cases. I'm actively using sentries right now, and only Wardens have that far of the optimal to require control beyond 80km. But some buf to sensor range would also come in handy. Say, +10% sensor range and +50% drone control range. Yes 100% was a far cry, and would be op.
I would also like to comment about the drone bay of the Armageddon and the Dominix, with the same bandwidth we can only look to carriers for reference as to the comparison of the two Archon has a Drone bay of 80,000. Fighters have 200 times the volume of heavy drones. Reducing by a proportional volume would give the Armageddon a drone bay of 400m3 Thanatos has a Drone bay of 100,000. By the same volume reduction it would give the Dominix a drone bay of 500m3 Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.10 11:41:00 -
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Maximille Biagge wrote:CCP Rise delivers! Was it Pizza? The Gallente community seems to still be divided. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.10 12:07:00 -
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Askulf Joringer wrote:Akirei Scytale wrote:I'm toying with the new Mega atm - the ship is still extremely CPU starved, but the new layout is incredible. If only it could take full advantage of all its slots. CPU rigs hurt to fit. Stop being bad and fit c-type adaptives Don't balance a ship around dead space, faction and officer mods. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.10 12:10:00 -
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Askulf Joringer wrote:Omnathious Deninard wrote:Askulf Joringer wrote:Akirei Scytale wrote:I'm toying with the new Mega atm - the ship is still extremely CPU starved, but the new layout is incredible. If only it could take full advantage of all its slots. CPU rigs hurt to fit. Stop being bad and fit c-type adaptives Don't balance a ship around dead space, faction and officer mods. Yeah, lets not balance a ship around available content... With this argument, we may as well balance every with t1. If you balance the ship around dead space, faction and officer mods then the ship has to use them to be effective, and that sets an unacceptable barrier for vets vs. noobs. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.10 12:52:00 -
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CCP Rise wrote:Ah yes, the Armageddon vs Dominix.
I do want to look at the dominix power grid and see if it we can't find a better balance with the Armageddon, by adjusting one or the other.
I think the drone bay thing is kind of odd. Up the ship line you have Amarr with more bay, less bandwidth and Gallente vice versa, but at the BS scale you really can't give a drone ship less than max bandwidth, and you don't gain much from having more bay than the dominix already does. I didn't want to lower the dominix bay, so we just set the armageddon equal.
You adjusted the Power Grid on both up for the Dominix and down for the Armageddon, the end result for that, the Armageddon is still better.
You could have easily given the Armageddon 100Mbps of bandwidth and 400m3 drone bay and left the Dominix bandwidth and drone bay alone. That would follow suit with the lower bandwidth but bigger drone bay. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |
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Posted - 2013.04.10 14:01:00 -
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Gallente Battleship Skill Bonuses: +10% Drone Damage and Drone hitpoints +10% Drone optimal range and Drone tracking speed (replaces large hybrid turret damage) Role Bonus: +50% Drone Control Range Slot layout: 6H, 5M, 7L; 6 turrets , 0 launchers Fittings: 10000 PWG(+1000), 600 CPU Defense (shields / armor / hull) : 7200(+1731) / 8000(+1789) / 8500(+1859) Capacitor (amount / recharge rate / cap per second) : 6000(+1000) / 1087s / 5.51 Mobility (max velocity / agility / mass / align time): 109 / .1254 / 100250000(+3150000) / 16.88s Drones (bandwidth / bay): 125 / 500 (+125) Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km (+5km)/ 90 / 7 Sensor strength: 22 Magnetometric Sensor Strength Signature radius: 465(+45)
I bolded the parts that would make the ship better. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.10 14:11:00 -
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Moretic wrote:Omnathious Deninard wrote:Gallente Battleship Skill Bonuses: +10% Drone Damage and Drone hitpoints +10% Drone optimal range and Drone tracking speed (replaces large hybrid turret damage) Role Bonus: +50% Drone Control Range Slot layout: 6H, 5M, 7L; 6 turrets , 0 launchers Fittings: 10000 PWG(+1000), 600 CPU Defense (shields / armor / hull) : 7200(+1731) / 8000(+1789) / 8500(+1859) Capacitor (amount / recharge rate / cap per second) : 6000(+1000) / 1087s / 5.51 Mobility (max velocity / agility / mass / align time): 109 / .1254 / 100250000(+3150000) / 16.88s Drones (bandwidth / bay): 125 / 500 (+125) Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km (+5km)/ 90 / 7 Sensor strength: 22 Magnetometric Sensor Strength Signature radius: 465(+45)
I bolded the parts that would make the ship better. the drone control range yes, targeting range... I dont care :P in terms of the drone bay increase... NO... not 125.... at the max 50 I think 4 flights of large drones too much? Drone ships are supposed to be "utility" ships, the proposed Dominix can almost do that but lacks the room for utility drones. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.10 15:47:00 -
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X Gallentius wrote:I guess this makes the Domi the "ship of the line"? Hospital RR domi fleets here we come.  I have suggested turning the Dominix into a BS logi ship, it got ripped apart by non supporters. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.10 19:36:00 -
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X Gallentius wrote: They ninja bumped up the Dominix PG to 10k, and reduced the Armageddon PG to 13.5k.
As was pointed out earlier there is limited uses for that extra power grid with such a tight control range. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.10 19:59:00 -
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X Gallentius wrote:Omnathious Deninard wrote:X Gallentius wrote: They ninja bumped up the Dominix PG to 10k, and reduced the Armageddon PG to 13.5k.
As was pointed out earlier there is limited uses for that extra power grid with such a tight control range. Such as an extra Heavy Energy Nuetralizer on the Domi perhaps? Edit: Not saying that's great, but at least the Domi is starting to invade the Geddon's space like the Geddon has invaded the Domi's space. Are walking about the Dominix or the Armageddon? To use the optimal bonus one does not need the extra grid, for close range the grid was not really needed. Hold for neutron blasters which are still way to tight to fit. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.10 21:51:00 -
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Marlona Sky wrote:I'm still not sold on the Dominix changes to the bonus. Was there no other options on the table CCP Rise?? It would be nice to see other options, and several have been brought up by players, I can't say that I like this Dominix any better than current or better than the Armageddon. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.10 22:30:00 -
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Rysis Vyvorant wrote:Omnathious Deninard wrote:Marlona Sky wrote:I'm still not sold on the Dominix changes to the bonus. Was there no other options on the table CCP Rise?? It would be nice to see other options, and several have been brought up by players, I can't say that I like this Dominix any better than current or better than the Armageddon. The new Domi is inferior to the current one. If there were replacement mods for the mids that the OTL use to occupy then the ship might have some merrit. Right now you have a bonus that really adds nothing for close range and could be useful for sniper fits if it also had a control range bonus. The tracking buff helps ogres hit cruisers, but it still cannot catch them, dual DNC will help with that. A Control range boost is a must, 25% is a absolute minimum 50% would be the perferd Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.11 01:23:00 -
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chris elliot wrote:
On the issue with the dominix that a lot of people are having. What is it exactly? Rise has already said he is looking at something to help sentries out (return speed ect). If that happens wouldn't that make the dominix borderline broken?
Keep in mind fixing sentries will no make the Dominix better, it will make sentries better. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.11 11:58:00 -
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Did we scare you off CCP Rise?
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Posted - 2013.04.11 15:34:00 -
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Macomb wrote:I totally understand the initiative here, to give current battleships distinctive roles.
However, please dont touch dominix... or tweak the changes a bit.
the turret nerf will make its already-horrible-dps even worse.... 1200~1400 total DPS is horrible? Post changes it can still peak at 1000~1200 DPS. The only thing the Dominix needs is a bit more drone bay and more drone control range. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |
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Posted - 2013.04.11 16:48:00 -
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Akirei Scytale wrote:Shingorash wrote:Fleet Sentry Domi
650 DPS at 80KM with Garde II's and 586 DPS at 130KM with Bouncer II's.
That will likely be used in fleets on a regular basis if it stays as it currently is.
Gallente ships at the moment are looking like they are going to be much more useful in fleets. It is about time they got some love really...
[Dominix, Sentry] Damage Control II 1600mm Reinforced Steel Plates II 1600mm Reinforced Steel Plates II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Drone Damage Amplifier II Drone Damage Amplifier II
Omnidirectional Tracking Link II Omnidirectional Tracking Link II Sensor Booster II, Targeting Range Script Omnidirectional Tracking Link II Experimental 100MN Afterburner I
Drone Link Augmentor II Drone Link Augmentor II Drone Link Augmentor II Heavy Energy Neutralizer II ? Heavy Energy Neutralizer II ? Large YF-12a Smartbomb ?
Large Trimark Armor Pump I Large Trimark Armor Pump I Large Trimark Armor Pump I
Garde II x5 Bouncer II x5
Fleets move, you know. Constantly. Sentry ships that aren't carriers are losing their DPS every time they do an on-grid warp. Not viable to be completely frank. No one fights standing still. Almost seems like the Dominix could use some extra done bay so it it loses some drones it wont be crippled, and some control range so it can use railguns in the high slots rather than a bunch of DLAs. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.11 16:59:00 -
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Akirei Scytale wrote:Omnathious Deninard wrote: Almost seems like the Dominix could use some extra done bay so it it loses some drones it wont be crippled, and some control range so it can use railguns in the high slots rather than a bunch of DLAs.
It is as though fleets only reposition 2-3 times a battle, and sit still at each one! @Grendell, T1 battleships don't get 3 bonuses. It is possible to strategically reposition your self to be close to your drones at the end of the fight, even just to make a BM where you drop them so you can on-grid warp back to them. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.11 17:11:00 -
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Andski wrote:Omnathious Deninard wrote:It is possible to strategically reposition your self to be close to your drones at the end of the fight, even just to make a BM where you drop them so you can on-grid warp back to them. If only you could control sentries at >150km! If only the ship got a bonus to extend its control range. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.11 17:20:00 -
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Andski wrote:Omnathious Deninard wrote:If only the ship got a bonus to extend its control range. If only that wasn't a stupid idea Well forgive me for thinking out side the box and make the most of what the ship has to offer. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.11 17:28:00 -
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Andski wrote:Omnathious Deninard wrote:Andski wrote:Omnathious Deninard wrote:If only the ship got a bonus to extend its control range. If only that wasn't a stupid idea Well forgive me for thinking out side the box and make the most of what the ship has to offer. okay you're literally asking for a bonus that doesn't exist on any other ship save for carriers, where it only applies to fighters hope this helps! What? what does a DLA do? it extends the drone control range of the ship by 20k to a t1 and 24k for a t2, a ship bonus to replicate that exact same thing would be extremely beneficial to the new Dominix. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.11 17:41:00 -
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Andski wrote:Omnathious Deninard wrote:What? what does a DLA do? it extends the drone control range of the ship by 20k to a t1 and 24k for a t2, a ship bonus to replicate that exact same thing would be extremely beneficial to the new Dominix. Andski wrote:okay you're literally asking for a bonus that doesn't exist on any other ship save for carriers, where it only applies to fighters
hope this helps! bonusYou're asking for hull bonus that no other ship has, and it'd be utterly imbalanced with other drone ships. That is dumb. Fit DLAs and make the fitting sacrifices everyone else has to make because, well, you're not a special snowflake. Hope this helps! Ishtar Heavy Assault Ship Skill Bonus: +5km bonus to Scout and Heavy Drone Operational range and +50m3 extra drone bay per level. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.11 18:09:00 -
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Andski wrote:Maximus Andendare wrote:Silly, Omnathious Deninard, Goons don't fly that!
We do, but props on finding one ship in the entire game that has such a bonus It's also a HAC, not a T1 ship, and the bonuses don't apply to sentries what's it like being wrong twice Let's look at the Talwar for a moment, it gets a 15% reduction of the signature radius penalty of microwarpdrives per level, which at the time was exclusively a T2 ship bonus. It was deemed useful to use on that ship and was given to it. In the case of the Exequror it was given a 100% increase to the repair amount of logistic drones, a bonus that again was only for t2 ships but was deemed useful for it but was given as a role bonus instead of a leveled bonus. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.11 18:26:00 -
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Andski wrote:Maximus Andendare wrote:Then, I merely point out that 1) there are other ships that share the bonus, and 2) there are T1 hulls that share that trait.
Feel free to tell me why any of this matters when we're talking about giving the Dominix an across-the-board control range bonus, which no ship in the game has, period. That is something to contemplate at least. A operational range increase for sentry drones. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.11 21:53:00 -
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Acac Sunflyier wrote:Dominix needs a bigger drone bay because, as of now, there is no way to repaid damaged drones in your drone bay without docking or getting rr-s out. Drones are their life and so a bigger drone bay is required. The Dominix needs a bigger drone bay because the Armageddon got the same amount of bandwidth, making the drone based DPS of the two ships identical.
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Posted - 2013.04.12 02:06:00 -
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Marlona Sky wrote:Prometheus Exenthal wrote:Capn Jack wrote:Since the damage application of Drones is no where near as capable as that of a turreted ship (MWD fly time of drones back and forth/vs being stuck standing still with Sentries, and still having to pull them in, every now and then) topped off with the need to field Drone Link Interfaces for sentries to be able to fire out far enough This is false, especially on a ship like the Dominix. For starters, it has enough mid slots to run a Drone Navigation Computer or two if you wish. You'll find that one will greatly increase your damage over time to ships that aren't exactly in hugging range. Secondly, DLAs are only really needed for sniping, and in the context of drones, you're asking for close range cost with long range performance. If you want to snipe, you run some DLA with an OTL or two. If you want to be in the thick of it, a DNC is clearly the better option. Not to mention that different drones have different speeds, and Ogres are just slow regardless  Within its maximum sentry sniping range (~200-220km), the Dominix has absolutely ridiculous performance without using turrets. How many of those mid slots are used for sensor boosters so you can lock the target to tell them to shoot? Ok so max range sniper Dominix. [High] Drone Link Augmentor II x6 [Mids] Omnidirectional Tracking Link II x4 Sensor Booster II (Targeting Range Script) [Lows] Signal Amplifier II x5 Drone Damage Amplifier II Internal Force Field Array [Rigs] Large Drone Contr Range Augmentor II x2 Large Drone Scope Chip II
CPU remaining is 6.2 Targeting range 233km Drone control range 244km Warden II optimal range 251320.5m DPS 415 EHP 43.8k Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |
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Posted - 2013.04.12 13:10:00 -
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Marxzo Andoun wrote:Irya Boone wrote:And Why One of The gallente Battleship don't have any electronics Warfare Bonus like scorpion or Armageddon ??
Why do you hate gallente so much? or is it that you don't understand it? This issue would be covered if the Domi were to get + drone bandwidth... or the less controversial + all drone functionality including EWAR and logi drones (which would accomplish a similar goal). I think CCP Rise does understand that drone capability is about versatility and the iconic drone ship should represent that. Instead, we are moving from versatility to pigeon-hole role. Heck I even noticed with the missile slots on the geddon, it makes a better progression ship to training towards a Rattlesnake... barring the Amarr ship training of course. At this point the Amarr line up is geared toward better progression than the Gallente line up. Most Amarr drone ships get a bonus to Energy neutralizers, which happen to have the same prerequisite skill as energy transfers which the Archon gets a bonus to. The Gallente line up, while it has its strengths, takes a sharp turn after the Vexor and kinda goes where ever and then takes another big twist on the way to the Thanatos, as the only thing it has in common with its sub cap cousins is the drone aspect. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.12 13:24:00 -
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Bouh Revetoile wrote:BEPOHNKA wrote:Gallente Battleship Skill Bonuses: +1 extra control able drone per level Forget it IMO. This feature have been removed in the past because of server overload ; nowadays, only cap ships have more than 5 drones, and during cap fights, its a mess (server performances wise) largely because of the swarms of fighter bombers motherships launch. I don't think I would mind carriers and super carriers the sub cap drone treatment. Remove DCUs, change Advanced Drone Interfacing to +20% Fighter and Fighter Bomber damage per level Carrier Hull remove +1 Drone per level add +10% Drone and Fighter Damage and HP per Level Super Carrier Remove +3 Fighter and Fighter Bomber per level, Add +30% Fighter and Fighter Bomber Damage Per Level Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

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Posted - 2013.04.12 13:43:00 -
[73] - Quote
Marxzo Andoun wrote:Omnathious Deninard wrote:Marxzo Andoun wrote: Heck I even noticed with the missile slots on the geddon, it makes a better progression ship to training towards a Rattlesnake... barring the Amarr ship training of course.
At this point the Amarr line up is geared toward better progression than the Gallente line up. Most Amarr drone ships get a bonus to Energy neutralizers, which happen to have the same prerequisite skill as energy transfers which the Archon gets a bonus to. The Gallente line up, while it has its strengths, takes a sharp turn after the Vexor and kinda goes where ever and then takes another big twist on the way to the Thanatos, as the only thing it has in common with its sub cap cousins is the drone aspect. I suppose, though with an 11 day train on large T2 neuts it's not exactly progression training. More like something you stick in your queue cause it's silly not to. Large T2 missile systems take a month just to be able to slap it on your ship and another couple of weeks to months depending on how decent you want to be a blapping stuff with them. What I was more getting as is for the Gallente line up you are given a hybrid damage bonus up till battle cruisers, which presumably you will continue to battleships, then go back and train logistic skills to use a carrier. With the Amarr line up you are given a bonus to a module that directly correlates to what the carrier uses. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
Extrinsic Operations
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Posted - 2013.04.13 21:52:00 -
[74] - Quote
ShahFluffers wrote:I'll just reiterate my stance that the drone tracking and range bonus is not the [main] problem here. It's the Armageddon.
At close range a 'Geddon can do exactly what a Domi can do but better. And sniper sentryboats fits will underperform compared to sniper gunboats since sentry drones are immobile and can be lost. Yup, and the sentry drone returning wil be great for sentry drones of it can be done, but will not be the help the Dominix needs. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
Extrinsic Operations
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Posted - 2013.04.14 03:52:00 -
[75] - Quote
Vladimir Norkoff wrote:Omnathious Deninard wrote:Yup, and the sentry drone returning wil be great for sentry drones of it can be done, but will not be the help the Dominix needs. Yeah would be great for sentries... but if they did, why would we ever use Heavies? (And yes, some strange people use Heavy drones. In fact, I use them on a regular basis. Have done so for years. And amazingly they work, and actually blow stuff up. And by "stuff" I mean the ships of other players, both competent and incompetent. Which probably means I'm using them wrong, cuz everyone knows Heavy drones suck.) IMO Heavy drones are good for anything within T2 Web range, and I as well use them for this purpose. With 2 T2 OTLs a Garde II can usually hit around 15k with decent accuracy still, which makes a small window of trouble between +10k and 15K.
Vladimir Norkoff wrote: As for whether or not "returning sentries" would help the Domi's "needs", I reckon that depends on what you determine those "needs" to be.
The reason they would not help put the Dominix on a competitive level with the Armageddon is they would effect all ships with a bandwidth of (I would say) 75Mbps equally. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
Extrinsic Operations
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Posted - 2013.04.15 16:06:00 -
[76] - Quote
Moksa Elodie wrote:I'm not sure if it has already been mentioned, but how does the dps of the proposed Domi (gank fit) compare against the dps of a gank fit Vexor?
The proposed Dominix loses about 150 DPS Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
Extrinsic Operations
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Posted - 2013.04.16 02:13:00 -
[77] - Quote
Maximus Andendare wrote: Having a single ship that can fit the Drone Control Units (via role bonus) and changing the +optimal range bonus to perhaps a range increase for RR would make for some interesting fits. You could RR your sentries or a spider tanked BS fleet again. Sounds like fun gameplay to me.
A DCU costs about 100m and could make using the Dominix quite expensive even for just missions. As far as a RR Dominix goes I have been is support of that since even before the BS rebalance thread opened.
Drunken Bum wrote: I just don't see the bonuses on the domi making me want to take it over almost any other drone boat in the game. If its gonna focus solely on drones, it needs to bring more to the table then that.
This Exactly.
Alticus C Bear wrote: I understand the concerns between the Domi and the Geddon with similar tank and DPS but the Domi's DPS projection is on another level. If there is a fix for sentries coming then with 150k EHP and being able to swap from brawling to sniping in an instant it will be a serious fleet contender.
While fixing sentry drones would help, it still will not put the Dominix on a competitive level with the Armageddon as it will be able to recall the drones also making it on equal to better grounds than the Dominix.
Suicide Smith wrote: I wouldn't even do RR.. I mean I KNOW the PvP fleets would love it, and so would PvE repping their sentries.. but still, that would make the ship a little too unique, being extra drones AND a Logi BS..
As far a Unique BSes go, the Scorpion is the only E-War BS, the Armageddon is the only T1 Neutralizer BS, I don't see a problem making the Dominix the only RR Dominix, and to place it on similar grounds as the Armageddon the second bonus could be +70% to the range of Remote Armor (and possibly shield) Repair Systems per level. Putting a T2 Large RR at equal distance as a T2 Heavy Energy Neutralizer. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
The Scope Gallente Federation
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Posted - 2013.04.17 10:52:00 -
[78] - Quote
49125 wrote:Bouh Revetoile wrote:However, for their designated role, Hyperion and Dominix will be beasts. I'm just skeptical about the Megathron, but the tracking bonus may be enough to differentiate it from the Hyperion. How will the new domi be a 'beast' in the (sniper) role as compared to the current stats? Seriously, how does an in-built OTL, some tank, and some PG turn the domi into a 'beast'? Agreed, what would turn it into a beast sniper ship would be a control range bonus as well. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
The Scope Gallente Federation
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Posted - 2013.04.17 11:43:00 -
[79] - Quote
The 2 free mid slots on the new Dominix are huge, while you loose some raw DPS your damage application from both drones and guns is greatly improved (should you choose to fit tracking computers in those free mid slots) and because you get the benefit of 2 unstacked omnidirectional tracking links it is an improvement there also. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
The Scope Gallente Federation
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Posted - 2013.04.17 12:39:00 -
[80] - Quote
Roime wrote:New Domi is the biggest Falcon nerf to date The only real nerf the Dominix got was the Armageddon. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |
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Omnathious Deninard
The Scope Gallente Federation
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Posted - 2013.04.17 16:41:00 -
[81] - Quote
DHB WildCat wrote:Kahega Amielden wrote:Quote:This ship is going to put the Vindi out of order. I know for me personally that if these hit the server, Im going to fire sell every vindi i have before the price drops significantly and buy up hyps.
Please relook at this ship..... Its a monster with the perposed changes. Your new changes is what the Vindicator should be, not a t1 BS.
And the new Thorax obsoletes the Vigilant if you ignore the 90% webs. So - unless Im wrong ..... 8 turrets bonused one time 37.5% is similar to 6 turrets bonused at 10% per level. So what school did you fail basic math from? Last time I checked 6*1.5 = 9 and 8*1.375 = 11 Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
The Scope Gallente Federation
893
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Posted - 2013.04.17 17:01:00 -
[82] - Quote
DHB WildCat wrote:Bouh Revetoile wrote:DHB WildCat wrote:Jesus read the damn post again. I said similar, not the exact same. So ~25% is similar. Noted. And 200dps is nothing. it isnt when you are talking Battleship DPS. Also vindi unless in fleets run 7 turrets and a smartbomb. But im sure you have more experience using a vindicator than I do. So please enlighten me with all your Vindicator knowledge And in a fleet the rep bonus of the hyperion means nothing. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
The Scope Gallente Federation
893
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Posted - 2013.04.17 17:33:00 -
[83] - Quote
Kagura Nikon wrote:Omnathious Deninard wrote:DHB WildCat wrote:Bouh Revetoile wrote:DHB WildCat wrote:Jesus read the damn post again. I said similar, not the exact same. So ~25% is similar. Noted. And 200dps is nothing. it isnt when you are talking Battleship DPS. Also vindi unless in fleets run 7 turrets and a smartbomb. But im sure you have more experience using a vindicator than I do. So please enlighten me with all your Vindicator knowledge And in a fleet the rep bonus of the hyperion means nothing. By your logic maelstrom sucks ball then.... Sure indeed reapir bonus are weak bonus, but imagine a hyperion with resist bonus. Would be the most bonkers ship ever in this game. Not at all, but in a fleet fight it is better in most situations to fit an extra extender or plate vs an active rep Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
The Scope Gallente Federation
894
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Posted - 2013.04.17 21:19:00 -
[84] - Quote
Drew Kaps wrote:So this Domi nerf.. is it also going to cripple the Navy Domi? What nerf? It could still use some love but there was hardly a nerf. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
The Scope Gallente Federation
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Posted - 2013.04.17 21:28:00 -
[85] - Quote
Drew Kaps wrote:Omnathious Deninard wrote:Drew Kaps wrote:So this Domi nerf.. is it also going to cripple the Navy Domi? What nerf? It could still use some love but there was hardly a nerf. Forgive me, sir, you are correct. So this -25% damage reduction buff, will it also be applied to the Navy Domi? The damage application was increased and you now have 2 free mid slots. You can still do over 1k DPS at close range. You can also now fit neutron blasters and a tank. Losing the 25% damage bonus was well composited. No idea about the navy Dominix. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
The Scope Gallente Federation
894
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Posted - 2013.04.17 21:43:00 -
[86] - Quote
Rysis Vyvorant wrote:Omnathious Deninard wrote:Drew Kaps wrote:So this Domi nerf.. is it also going to cripple the Navy Domi? What nerf? It could still use some love but there was hardly a nerf. Considering drones never had an issue hitting in the first place what exactly do you call the change? Below 40km a Geddon is a better ship and for sniping turret boats are just better because they can move. This is a nerf until either: drone range bonus is included drone damge bonus increased number of drones launched is increased The Armageddon is better ATM, yes changes have been being asked for that since the first post of the thread.
Control range is one of the changes needed to set the two apart. Damage is fine as is. Lol, you will never see more than 5 drones from a sub cap. Saving the Gardian-Vexor of course.
I do not call it a nerf because it is not, but it still could use more work. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
The Scope Gallente Federation
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Posted - 2013.04.19 18:11:00 -
[87] - Quote
Ok, I tried out a New Dominix of the Duality Test Server [High Slots] 350mm Railgun II (Iridium Charge L) {74Km Optimal} x6 Drone Link Augmentor II x1 [Mid Slots] Micro Jump Drive Tracking Computer II (Optimum Range) Sensor Booster II (Scan Resolution) Sensor Booster II (Targeting Range) Drone Navigation Computer II [Low Slots] Large Ancillary Armor Repairer (Nanite Repair Paste) Energized Adaptive Nano Membrane II x2 1600mm Reinforced Steel Plates II x2 Drone Damage Amplifier II [Rigs] Large Anti-Explosive Pump I Large Trimark Armor Pump I x2 EHP 84K DPS 638.8 @ 74K [Drone Bay] Curator II x5 Ogre II x5 Hobgoblin x5 Medium Armor Maintaince Bot II x5 (Personal Reasons) EC-300 x5 Salvage Drone I x5 (PvE)
Soloed a Serpintes Hub and a Serpentis Sanctum, performed well. Some thoughts, could use more drone bay still, I could have used a mid range drone and had none. 50~75m3 would work well. Overall it can work as is but a control range bonus would do wonders as would some extra drone bay. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
The Scope Gallente Federation
910
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Posted - 2013.04.20 13:30:00 -
[88] - Quote
My personal experiences with the changes to the Dominix were pleasant. I did feel it needed more control range and a bigger drone bay. As far as the damage went, it was good damage at many different ranges, with only a problem area between 20~40Km. I was using 350mm Railgun II and Curator II Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
The Scope Gallente Federation
910
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Posted - 2013.04.20 15:52:00 -
[89] - Quote
I would have loved to do some PvP with it but there was only 6 people on the test server when I was on. So it was a no go. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
The Scope Gallente Federation
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Posted - 2013.04.20 22:34:00 -
[90] - Quote
Mata Hotaki wrote:Roime wrote:
lolautos
Do you even pvp?
I do, and typically have two Domis in my hangar. One is usually fit with neutrons. The other has a full rack of assorted neuts. Both very cookie-cutter. After the nerf, the benefits of lolautos will likely outweigh the benefits of lolneutrons. Especially since the Domi will be less maneuverable. Why would you use a Dominix for that? The Armageddon is better for that. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |
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Omnathious Deninard
The Scope Gallente Federation
920
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Posted - 2013.04.23 13:28:00 -
[91] - Quote
Grunnax Aurelius wrote:CCP Rise wrote:Dominix:
With the Dominix we've abandoned the split weapon bonus (hybrids and drones) and moved it to a fully dedicated drone ship by adding a drone optimal and tracking bonus. We hope that this new bonus will provide a very strong Gallente fleet option in the Dominix, via sentry drones. It will of course also be stronger at short range using heavy drones. As a combat battleship, its received increased hitpoints across the board, increased mass (it got its mass lowered during the hybrid buff), increased cap pool, and increased sig.
We believe this is a very exciting direction for the Dominix, and hope you will too!
I also want to mention here that while the drone system overall needs looking at, we here on the balance team have some short term ideas for helping the usability of sentry drones GÇô no timeframe on them as of yet, but its something we have in mind.
Gallente Battleship Skill Bonuses: +10% Drone Damage and Drone hitpoints +10% Drone optimal range and Drone tracking speed (replaces large hybrid turret damage)
Slot layout: 6H, 5M, 7L; 6 turrets , 0 launchers Fittings: 10000 PWG(+1000), 600 CPU Defense (shields / armor / hull) : 7200(+1731) / 8000(+1789) / 8500(+1859) Capacitor (amount / recharge rate / cap per second) : 6000(+1000) / 1087s / 5.51 Mobility (max velocity / agility / mass / align time): 109 / .1254 / 100250000(+3150000) / 16.88s Drones (bandwidth / bay): 125 / 375 Targeting (max targeting range / Scan Resolution / Max Locked targets): 70km / 90 / 7 Sensor strength: 22 Magnetometric Sensor Strength Signature radius: 465(+45) I like the Domi Changes, but i still feel like its being obsoleted by the Armageddon with its changes, there isnt really any niche that puts the Domi in competition of it, i think that giving it another bonus to increase the number of drones controlled by 1 per leveand increase the bay size to 400m3 and bandwidth to 250MBit and drop the turret hard points to 2 and 1 high slot for a low. So like the following. Gallente Battleship Skill Bonuses: +10% Drone Damage and Drone hitpoints +10% Drone optimal range and Drone tracking speed (replaces large hybrid turret damage) (+1 Drone Controlled per level) Slot layout: 5H(-1), 5M, 8L(+1); 2 turrets(-4) , 0 launchers Fittings: 10000 PWG(+1000), 600 CPU Defense (shields / armor / hull) : 7200(+1731) / 8000(+1789) / 8500(+1859) Capacitor (amount / recharge rate / cap per second) : 6000(+1000) / 1087s / 5.51 Mobility (max velocity / agility / mass / align time): 109 / .1254 / 100250000(+3150000) / 16.88s Drones (bandwidth / bay): 250(+125) / 400(+25) Targeting (max targeting range / Scan Resolution / Max Locked targets): 70km / 90 / 7 Sensor strength: 22 Magnetometric Sensor Strength Signature radius: 465(+45) What do you guys think? EDIT: reduce CPU by 10% and increase Power-grid by 25%. OP as hell.
The only ship I might be able to imagine CCP allowing to get the coveted (+1 Drone Control Per Level) is the Navy Dominix, though many would be opposed to that ship changing at all. I could possibly see them doing this *Navy Dominix* +1 Drone Control Per Level +10% Drone Tracking and HP Bandwidth 250 Drone Bay 750m3 Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
The Scope Gallente Federation
935
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Posted - 2013.04.29 19:40:00 -
[92] - Quote
Tsukino Stareine wrote:Omnathious Deninard wrote:First
Edit:How about the Dominix gains some extra drone bay to set apart for the Armageddon, as they have identical drone bandwidth and drone bay. would make more sense to give the geddon more drone bay but limit it to 100mbit or 7.5% drone damage bonus instead of 10% They have states they will not reduce the bandwidth of the Armageddon which puts the natural progression out of sync, at that point they could only look at the advancement line. In which the Thanatos has a bigger drone bay than the archon. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Omnathious Deninard
The Scope Gallente Federation
1021
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Posted - 2013.05.14 22:56:00 -
[93] - Quote
Help the Dominix by Orbit Range = Optimum Range. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |

Omnathious Deninard
The Scope Gallente Federation
1023
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Posted - 2013.05.15 14:39:00 -
[94] - Quote
Marlona Sky wrote:Shereza wrote:With 122 pages I simply don't have the interest or energy to read through this topic to see if any of what I'm about to say has been mentioned. That said...
One thing that seems to be missing from the thought processes about people complaining about the usefulness of the proposed tracking/range bonus is how it affects smaller drones. Warrior IIs will have an optimal of 1875m along with a tracking speed of 4.86 at GalBS5. If they're dangerous for interceptors now then come expansion they'll run the risk of being positively lethal to them.
As for the second thing it deals with making the dominix unique and separating it from the proposed armageddon. It's a simple solution, and like all simple solutions it's probably a "bad" solution. It is still, in my opinion, a solution that can cover the current situation. Simply make 3 changes to the current dominix proposal. #1 Remove one or two turret hardpoints. #2 Increase the dominix's bandwidth by 25mb. #3 Allow the dominix to fit one Drone Control Unit.
If you remove two turret hardpoints while also allowing the dominix to field a sixth heavy/sentry drone it will do approximately as much DPS as it does now while further emphasizing the drone orientation of the ship and the "more/heavier deployed drones" philosophy that CCP is trying to apply to Gallente drone boats as compared to Amarr drone boats and their "more reloads" philosophy.
As I said though, it's a simple solution and it involves mixing things up in a way that CCP often frowns upon so it's likely not a good solution, but it does manage to cover the bases and make the dominix a bit more unique The Dominix being turned into a pocket carrier would be nice. Instead of the optimal and tracking bonus, change it to a +1 launched drones. Then remove a few high slots and all the turrets to increase it's drone bay to 750 m3. Presto!You now have a unique role for it as a battleship that is very different from the other battleships. If you let it have 10 drones + 10% damage it becomes OP against small targets, what could work though is +1 Drone Control per Level +10% Tracking and HP per Level
250Mbps 750m3 Drone Bay Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |

Omnathious Deninard
The Scope Gallente Federation
1032
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Posted - 2013.05.17 02:05:00 -
[95] - Quote
Broxus Maximas wrote:DeLindsay wrote:mine mi wrote:the hyperion can use, one more medium,instead of one utility high slot because, there more mids modules they can use, ( micro jump, ewar, cap boosters, eccm) than high modules. Meh the Hype is looking much better for Odyssey than it has in years. I was so busy drooling over the new Domi I only realized the Hype's new found awesomeness last night, and I'm very happy. It was after all my first BS (that I lost to a LvL 4 fail) but I always did love the look and sheer size of that ship. EDIT: And to those saying new Geddon over new Domi in PvP I will say this... I don't want to fight that new Geddon with ANY ship, it makes me wet my pants  You do realize the new Domi received a pretty large nerf since it lost 25% gun damage? People seem to forget to get that weaksauce skill we lost a large chunk of DPS. On the total DPS of a full gank fit Dominix, how much DPS is lost from the 25%? Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |

Omnathious Deninard
The Scope Gallente Federation
1032
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Posted - 2013.05.17 02:45:00 -
[96] - Quote
Ty, but it was more to show that the loss of the 25% gun DPS was not all the much in the long run. I believe I had this very discussion in the first few pages of the thread. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
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